Tutorials, reference manual and everything you need to learn about Goo Create.
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In the beginner course you will be introduced with the most important parts of Goo Create. It is strongly recommended to follow this course before starting with other courses / tutorials
Welcome to Goo Create! In this first tutorial you will make a mini game in which you can fly with the Goon, our beloved mascot.
Welcome to Goo Create! In this tutorial you will learn how to replace the head of The Goon, our beloved Goo Create mascot, with you own head.
In this first tutorial of Goo Create you will learn how to make a house on water by using entities, the hierarchy and transformation
This tutorial aims to cover the basics of using lights in your scene.
This tutorial aims to cover the basics of adding textures and optimizing materials
This tutorial will teach you how to create a basic state machine by hoisting or lowering a flag when clicking on it.
In this tutorial, we will go over the basics of the timeline, and see how keyframes can be used to control animations.
This tutorial will introduce you to scripting in Goo Create. We will make a script that moves a sphere back and forth.
This tutorial will show you how to add an image into your scene by adding an HTML component.
Events is a way to communicate across state machines, timelines and scripts. It's useful when building interactive apps. This tutorial will walk you through how to use events.
In this tutorial, we'll have a look at the basics of the hierarchy and some of its uses.
In this tutorial we will make the first part of a pinball game.
The second part will create the flippers and add the script that make the flippers move on user input.
In this tutorial, we will show you how you how to make a solar system by using the state machine.
How to turn your Goo Create scene into an Android app using CocoonJS.
In this tutorial you will learn how to make material look good in your scene.
In this tutorial you will learn how to use animations in Goo Create, and how to import them.
Flappy Bird is a simple (and popular) game. Let's remake it in Goo Create! The aim with this tutorial is to give you an idea how the game can be built, so you can do it too.
This tutorial tells you how to make UV sprite animation via a simple script.
In this tutorial we will show how to make a customized 300x250 Spinning Cube ad in Goo Create, starting from a template.
In this tutorial we will show how to use the VR camera script from the asset library.
In this tutorial you will learn about how to use event listeners in a 3D environment with the GooRunner Event Listeners
At the end of this tutorial, we'll have a super simple Create scene with which we can interact by clicking (or touching) and dragging.
You want to know when an entity is clicked, so you do something when it happens. Depending on your scenario, you may need to choose a different approach.
This tutorial will cover how to create CSS buttons and use them to rotate a model. It will also include how to make smooth animations with the TweenJS library.
How to add a custom shader to an entity in Create.
Here's a quick example of a script using either the position of the mouse or the orientation of a device to move the camera.
This tutorial presents how Santa has been built for the Christmas scene and goes through some special Christmas features added in Goo Create.
There may be times when you want to click something in the scene, and have it affect an HTML Entity. This tutorial will show you how to do this.
In this tutorial, we will use a button to play a sound on an Entities SoundComponent.
This tutorial will explain how to place HTML Entities along the border of the screen.
In this tutorial you will learn how to make a small game wherein you can move the Goon with WSAD.
Sometimes you want to embed your Goo scene in an iframe, but still want to to communicate with it from outside.
Sometimes you may want to display your own company's logotype in a published scene instead of Goo's logotype. There are two options to do this.
In this article we'll have a look a few interesting topics and techniques involved in crafting a multiplayer first-person-shooter game using Goo Create and Node.js
General tips and tricks to get good performance in your Goo Create scene.