Animation

Intermediate Tutorial

Goo Learn
Animation

Tags

animation
fbx
state machine

In this tutorial you will learn about:

Animation
State machine and animation

In this tutorial you will learn how to use animations in Goo Create, and how to import them.


Tags

animation
fbx
state machine

In this tutorial you will learn about:

Animation
State machine and animation

Duration:

10 minutes


Last updated on:

March 27, 2015

Goo create supports bones animation. To view your animation just press play. To configure different animation states select the root entity of your character and open the animation component.

If you have several animations for your character, just export them as .fbx and drag them to the animation component.

You can then set your new layer as default by checking the default option.

Unfold an animation state to set parameters like loop count, time scale and specific transitions to other layers.

To define general transition rules to other layers click on the add icon.

In this case all state will transit to ‘Hello’ with a fade transition during 1 second.

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